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A light-hearted video detailing the development processes and timeline of our game Rise: Fall to the Sky.
The trailer for our game Rise, I went to research various gameplay trailers and E3 presentations to see what made such a video stick.
The final video submitted for a class about conceptualizing app prototypes. A newer focus for video editing for me, since previously I used video editing to make stuff not as professional feeling.
Using resources discussed in our class, we make a video explaining the game Stardew Valley and why its gameplay is successful.
An abstract video project done for a class, it was here I first learned about video editing and how I turned to liking it as a medium.
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